Cosmic Blobs
In case you don’t know, I’m an employee at SolidWorks in my spare time. Which is to say, I work there breaks, summers, and even remotely sometimes from school. I’m working on Cosmic Blobs, a kids’ 3D modeling toy/tool/art game thing. I’m doing the Mac port; it’s pretty rewarding stuff.
Anyway, this week is Spring Break at Brown, so I’ve been home working, although I’m leaving for Bermuda tomorrow (yay!). Anyway, I have Blobs running, and we have a unified source base, which is to say that we are only maintaining one CVS repository for both the mac and PC stuff.
Brief update. Oh well. I’ll let you know if anything cool comes down the wire.