Lincoln Quirk

New York, NY, 10003


To bring about universal flourishing of humanity and its descendants through software. My passion is applying programming languages to software construction. I'm an excellent generalist, a careful thinker, and I learn technology quickly.


Founder & CTO, Chime Inc. (Wave), New York, NY

Aug 2011 -
  • Designed, built, and maintained the Wave money transfer app and backend
  • Led technical team solving problems for users, support team, and operations team

Fellow, Rationality Mega-Camp, Machine Intelligence Research Institute, Berkeley, CA

Jun 2011 - Aug 2011
  • Analyzed and tweaked life goals, reduced cognitive biases, increased conscientiousness and goal-seeking behavior, improved social effectiveness, learned tricks for hacking my brain
  • Learned about existential risk reduction and artificial general intelligence from some of the leading minds in the field

Engineer, Demiurge Studios, Inc., Cambridge, MA

Oct 2009 - May 2011
  • Gameplay, game engine, and tools programming. Tasks in many areas -- achievements, platform support, networking, tools, and UI.
  • Credited on: "Green Day: Rock Band"; "Rock Band Country Track Pack 2"; "Shoot Many Robots"

Founder, Newsbrane Inc., Boston, MA

Jul 2008 - Aug 2009
  • Designed and constructed news aggregation Web app using Django/MySQL
  • Designed and developed news recommendation engine
  • Assembled the business: built a network of contacts, wrote business plans, got funding
  • Set up and maintained Linux servers for Web serving, data crunching, and other business functions

Intern, Game Development, One Laptop Per Child, Cambridge, MA

May 2007 - Sep 2007
  • Constructed and maintained game development infrastructure based on Pygame on custom hardware with Linux-based operating system. (Through Google Summer of Code.)

Undergraduate TA, CS Department, Brown University, Providence, RI

Nov 2005 - May 2008
  • TA for CS167/9 - Operating Systems and Lab. Mentored two students in implementing their own operating system. Helped to debug many more.
  • TA for CS031 - Introduction to Computer Systems
  • Head TA for CS138 - Networked Information Systems. Significantly developed course material, including designing and fleshing out new assignments.
  • Head TA for CS032 - Introduction to Software Engineering
  • For each, I helped students learn course material one-on-one on hours, graded assignments, and contributed to course development.

Intern, WAFL, Network Appliance, Inc., Sunnyvale, CA

Jun 2006 - Sep 2006
  • Designed and implemented API for file content hashing within filesystem
  • Contributed to design of related systems through meeting participation and code reviews

QA and Software Development Intern, Solidworks Corp., Concord, MA

Feb 2004 - Aug 2005
  • Ported Cosmic Blobs, a Windows OpenGL game in C++ and Python, to Mac OS X using Carbon
  • Designed and implemented automated test framework
  • Maintained and extended company bug tracking database using ColdFusion and SQL

Founder,, Acton, MA

May 2003 - Sep 2003 was a business that found and sold valuable items within the Diablo II game world.
  • Designed and implemented item database and online store
  • Developed tools to help acquire items

Software Development Intern, CogniToy LLC, Acton, MA

2001 - 2003
  • Developed game scenarios and components
  • Developed Web and database applications


ScB with honors in Computer Science, Brown University, 2008.

I also did a semester of Ph.D work at Harvard University School of Engineering and Applied Sciences. I dropped out to start Chime.

Major academic projects:

Awesome high-level courses I loved:

Personal Interests

Effective altruism, Haskell & programming languages, rationality, writing, beer brewing, cooking, skiing, video games, Linux.